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Task #220

closed

User Story #347: General Features

Enemy Weakness System

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
Medium
Assignee:
Category:
General Features
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want to exploit elemental weaknesses in enemies, so that I can deal more damage and fight strategically.

Description

  • Certain enemies take increased damage from specific elements (e.g., Fire is strong against Ice enemies).
  • Some enemies are immune or resistant to certain elements.
  • Weaknesses are discoverable through combat or NPC hints.

Test Cases

  • Verify that enemies take increased damage from their elemental weaknesses.
  • Ensure that resistant enemies take reduced or no damage from specific elements.
  • Confirm that visual/audio feedback indicates when an enemy is hit with an effective attack.
  • Validate that enemies react differently based on their weaknesses (e.g., Frozen enemies shatter with Lightning).
  • Ensure that players can discover weaknesses through combat or lore hints.
Actions

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