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Task #283
openUser Story #373: Player and Enemy Audio
Boss Audio & Unique Cues
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
8:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want Mini-Bosses and the Final Boss to have unique audio cues, so that I can feel the intensity and scale of important battles.
Description¶
- Bosses have unique intro sounds or voice lines.
- Their attacks and phase transitions include distinct audio cues.
- Defeating a boss triggers dramatic audio feedback.
Test Cases¶
- Verify that each Boss fight starts with a unique audio cue.
- Ensure that Boss abilities have powerful sound effects.
- Confirm that phase transitions are marked with proper audio cues.
- Validate that Boss death sounds are dramatic and distinct from normal enemies.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #373
- Sprint changed from Product backlog to Beta Sprint
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Joseph Fonck
- Estimated time set to 8:00 h
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