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Task #309

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User Story #356: Visual Effects

Explosion (Particle Effect)

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
In Progress
Priority:
High
Category:
Visual Effects
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want explosions to have strong visual effects, so that I can see the impact of powerful attacks and area-based destruction.

Description

  • Uses shockwave rings, debris, and fire particles.
  • Explosion radius changes based on spell power or enemy attack.
  • Triggers screen shake or post-processing effects.

https://youtu.be/eH9JtjKXFMg

Test Cases

Verify that explosions correctly trigger particle effects.
Ensure that explosions visually scale with intensity.
Confirm that screen shake and debris effects occur (if applicable).
Validate that performance impact remains stable.

Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 129 to 65
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #356
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Kenneth Schuetz
  • Estimated time set to 1:00 h
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Product backlog to Beta Sprint
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to In Progress
Actions

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