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Task #311
openUser Story #356: Visual Effects
Fire (Particle Effect)
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want realistic fire effects on spells and objects, so that I can experience visually engaging combat interactions.
Descripton¶
- Fire particles flicker and change intensity based on spell strength.
- Some fire effects linger and spread over time.
- Works with Burning status effects.
Test Cases¶
- Verify that fire effects change size/intensity dynamically.
- Ensure that lingering fire fades naturally over time.
- Confirm that burning status correctly triggers additional fire effects.
- Validate that fire lighting affects surrounding objects dynamically.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #356
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Beta Sprint
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