Task #128
Updated by Kenneth Schuetz 3 months ago
## User Story As a **player**, I want Intent: Credit everyone who contributed to **trap enemies in mud**, so that their **movement the product For outsourced assets from web portals give enough information to be able to find the source of the asset (“Asset Name by AuthorName from website.com”) Note on estimation: Time to complete this task is severely slowed**. ## Description - Targets affected by **Mired** experience heavily dependent on if we have been maintaining a **severe movement speed reduction**. - **Achieved by combining Earth and Water**, turning the ground into thick mud. - The effect **lasts for a short duration** list of where we got our assets from or until if we need to spend time to re-find the enemy escapes source of the affected area. ## Test Cases assets. * [ ] Verify that **Mired significantly reduces the target’s movement speed**. **Dependencies** * [ ] Ensure that **Mired has a visual effect (e.g., mud-covered feet, sinking animation, slowed movement trail)**. Menu System * [ ] Confirm that **combining Earth and Water successfully applies **Test Cases / Acceptance Criteria** * [ ] Do the Mired effect**. credits contain the name of every team member? * [ ] Validate that **Mired lasts Do the credits for the correct duration before wearing off**. game contain the names of anyone who contributed to the game? * [ ] Ensure that **Mired is removed if Do the enemy leaves credits contain the affected area (if applicable)**. source of assets used in the application? * [ ] Check Do all names in the credits have appropriate job/title credit associated with them? * [ ] Does the credits screen display the credits for the team at a speed that **Mired does not apply allows the user to enemies immune read every contributor but without requiring the user to movement impairments (if applicable)**. wait unnecessarily (scroll speed)?