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Task #111
closedUser Story #339: Range / Magic Mechanics
Frozen (Freeze)
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to freeze enemies, so that they are completely immobilized and vulnerable to additional elemental interactions.
Description¶
- Targets affected by Frozen are completely unable to move or take actions for a set duration.
- Achieved by combining Wind and Water to create a freezing effect.
- Lightning increases damage when used on a Frozen target, causing extra shattering damage.
Test Cases¶
- Verify that Frozen completely stops movement and actions on affected targets.
- Ensure that Frozen has a clear visual effect (e.g., ice covering the target, frost particles).
- Confirm that Frozen lasts for the correct duration before wearing off.
- Validate that combining Wind and Water successfully triggers the Frozen effect.
- Ensure that combining Frozen with Lightning increases damage and applies a shattering effect.
- Check that Frozen does not apply to ice-resistant enemies (if applicable).
- Confirm that Frozen expires early if hit by a strong heat-based attack (if applicable).
Updated by Kevin Winters 3 months ago
- Status changed from New to Selected for Sprint
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
Updated by Kenneth Schuetz 3 months ago
- Status changed from New to Selected for Sprint
PBI status auto updated to Selected for Sprint because at least one task wasn't on New status
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
PBI status auto updated to New because all tasks were on New status
Updated by Kenneth Schuetz 3 months ago
- Subject changed from No warnings or errors in the code base in Alpha Build to Boss Enemy Types
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Boss Enemy Types to Frozen (Freeze)
- Description updated (diff)
- Category set to Range / Magic Mechanics
- Priority changed from Medium to High
- Difficulty set to Hard
- Standalone PBI changed from No to Yes
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 12 to 9
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 9 to -7
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kevin Winters
- Estimated time set to 0:30 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 59 to 9
- Story Points set to 0.5
- Difficulty changed from Hard to Medium
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #339
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Done
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