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Task #125
closedUser Story #339: Range / Magic Mechanics
Windswept (On Wind)
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to disrupt an enemy’s aim using wind, so that they have difficulty hitting their target and interact with other elements for additional effects.
Description¶
- Targets affected by Gale Force experience reduced accuracy, making it harder for them to hit their attacks.
- Water combines with wind to freeze the target, immobilizing them.
- Earth combines with wind to blind the target, preventing them from attacking.
- Fire combines with wind to increase the duration of burning effects, extending fire-based damage over time.
Test Cases¶
- Verify that Windswept reduces an enemy’s accuracy, causing their attacks to be less precise.
- Ensure that Windswept has a visual representation (e.g., wind effects, air distortion, swirling gusts around the enemy).
- Confirm that combining Gale Force with Water successfully applies the Frozen effect.
- Validate that combining Windswept with Earth successfully applies the Blinded effect.
- Ensure that combining Windswept with Fire increases the duration of Burning.
- Check that Windswept expires after a set duration if no further elemental interaction occurs.
Updated by Kevin Winters 3 months ago
- Status changed from New to Selected for Sprint
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
Updated by Kenneth Schuetz 3 months ago
- Status changed from New to Selected for Sprint
PBI status auto updated to Selected for Sprint because at least one task wasn't on New status
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
PBI status auto updated to New because all tasks were on New status
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Installer for the game to Quests
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Quests to Windswept (On Wind)
- Description updated (diff)
- Category set to Range / Magic Mechanics
- Start date set to 02/17/2025
- Difficulty set to Medium
- Standalone PBI changed from No to Yes
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kevin Winters
- Priority changed from Medium to High
- Estimated time set to 0:30 h
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 6 to 13
- Story Points set to 0.5
Updated by Kenneth Schuetz 3 months ago
- Target version changed from Beta to Alpha
- Start date changed from 02/17/2025 to 02/10/2025
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #339
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Done
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