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Task #125

Updated by Kenneth Schuetz 3 months ago

## User Story 
 As a **player**, I want to **disrupt Intent: 

 Create an enemy’s aim using wind**, so that they **have difficulty hitting their target and interact with other elements installer for additional effects**. 
 ## Description 
 - Targets affected by **Gale Force** experience **reduced accuracy**, making the product to make it harder for them easier to hit their attacks. 
 - **Water** combines with wind distribute. 

 Note on estimation: 

 There should be little time needed to **freeze the target**, immobilizing them. 
 - **Earth** combines with wind to **blind the target**, preventing them from attacking. 
 - **Fire** combines with wind to **increase the duration of burning effects**, extending fire-based damage over time. 
 ## Test Cases 
 complete this task, An hour or two. Installers will be created using an installer creator application. 

 * [ ] Verify that **Windswept reduces an enemy’s accuracy**, causing their attacks to be less precise. 
 **Dependencies** 
   * [ ] Ensure that **Windswept has a visual representation (e.g., wind effects, air distortion, swirling gusts around the enemy)**. Executable build 
   
 * [ ] Confirm that **combining Gale Force with Water successfully applies the Frozen effect**. 
 **Test Cases / Acceptance Criteria** 
   * [ ] Validate that **combining Windswept with Earth successfully applies Does the Blinded effect**. 
 game have an installer? 
   * [ ] Ensure that **combining Windswept with Fire increases When installation is complete are ALL files needed by the duration of Burning**. 
 end user to run the application must be present? 
   * [ ] Check that **Windswept expires after After installing does the user have a set duration if no further elemental interaction occurs**. shortcut to the application on the desktop?

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