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Task #212

closed

User Story #346: Mechanics

Combat System

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Mechanics
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
10:00 h
Story Points:
3
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to engage in real-time combat using spells, so that I can defeat enemies and interact with the environment dynamically.

Description

  • Combat is real-time, allowing the player to move freely while casting spells.
  • Spells consume mana, requiring players to manage their resources.
  • Enemies react dynamically, dodging or countering attacks.
  • Environmental interactions can influence combat (e.g., casting Fire near explosive barrels).
  • Health regenerates out of combat (OOC), but damage is permanent until then.

Test Cases

  • Verify that spells can be cast freely in combat if the player has enough mana.
  • Ensure that mana depletes correctly when spells are used.
  • Confirm that enemies react dynamically, dodging or countering attacks.
  • Validate that players take damage when hit by enemies.
  • Ensure that health does not regenerate during combat but does OOC.
  • Check that spells interact with the environment correctly (e.g., Fire ignites flammable objects).
  • Confirm that combat ends when all enemies in an area are defeated.
Actions #1

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Product backlog to Alpha Sprint
  • Position changed from 32 to 21
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
  • Position changed from 21 to -19
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Position changed from -19 to 46
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 46 to 45
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 45 to 44
Actions #6

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 44 to 45
Actions #7

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 45 to 46
Actions #8

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 46 to 47
Actions #9

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 47 to 5
Actions #10

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 5 to 6
Actions #11

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 6 to 7
Actions #12

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Karl Estabine
  • Estimated time set to 10:00 h
  • Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
  • Position changed from 7 to 29
  • Story Points set to 3
  • Difficulty changed from Hard to Medium
Actions #13

Updated by Karl Estabine 3 months ago

  • Status changed from New to In Progress
Actions #14

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Parent task set to #346
  • Standalone PBI deleted (Yes)
Actions #15

Updated by Kenneth Schuetz 3 months ago

  • Status changed from In Progress to Done
Actions

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