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Task #237

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User Story #376: World Obstacles

Pressure Spikes

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Code Review
Priority:
Medium
Assignee:
Category:
World Obstacles
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
2:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to avoid spikes that activate when I step on or near them, so that I can time my movements carefully to progress without taking damage.

Description

  • Spikes trigger based on player movement, either when stepped on or when entering a detection zone.
  • Some spikes retract after a delay, allowing for timed movement.
  • Spikes may reset after activation, requiring players to wait for a safe window.

Test Cases

  • Verify that Pressure Spikes trigger when the player steps on or near them.
  • Ensure that players take damage if hit by the spikes when they extend.
  • Confirm that spikes retract properly after activation.
  • Validate that Pressure Spikes reset after a set period.
  • Do the spikes retract back into the holes after a little time?v
  • Ensure that some Pressure Spikes have different activation patterns in later levels.
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 57 to 26
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #376
  • Sprint changed from Product backlog to Beta Sprint
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Status changed from New to Code Review
  • Assignee set to Karl Estabine
  • Estimated time set to 2:00 h
Actions

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