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Task #237
openUser Story #376: World Obstacles
Pressure Spikes
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
2:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to avoid spikes that activate when I step on or near them, so that I can time my movements carefully to progress without taking damage.
Description¶
- Spikes trigger based on player movement, either when stepped on or when entering a detection zone.
- Some spikes retract after a delay, allowing for timed movement.
- Spikes may reset after activation, requiring players to wait for a safe window.
Test Cases¶
- Verify that Pressure Spikes trigger when the player steps on or near them.
- Ensure that players take damage if hit by the spikes when they extend.
- Confirm that spikes retract properly after activation.
- Validate that Pressure Spikes reset after a set period.
- Do the spikes retract back into the holes after a little time?v
- Ensure that some Pressure Spikes have different activation patterns in later levels.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #376
- Sprint changed from Product backlog to Beta Sprint
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from New to Code Review
- Assignee set to Karl Estabine
- Estimated time set to 2:00 h
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