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Task #275
openUser Story #369: Music
Dynamic Music (Adaptive Audio System)
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
10:00 h
Story Points:
Difficulty:
Hard
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want the music to change dynamically based on my actions, so that I can experience more immersive and engaging audio transitions.
Description¶
- Music adapts based on combat, exploration, or story events.
- Transitions between states fade smoothly rather than abruptly cutting.
- Dynamic tracks use layering techniques to blend multiple music states.
Test Cases¶
- Verify that music changes correctly when entering/exiting combat.
- Ensure that music transitions are smooth with no abrupt cuts.
- Confirm that layered music (e.g., added percussion during combat) plays correctly.
- Validate that music fades out when switching between areas or levels.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/17/2025
- Parent task set to #369
- Sprint changed from Product backlog to Beta Sprint
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Joseph Fonck
- Estimated time set to 10:00 h
Updated by Kenneth Schuetz 3 months ago
- Due date changed from 02/17/2025 to 02/23/2025
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