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Task #278
closedUser Story #348: Player and Enemy Audio
Player Audio
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to hear movement and combat-related sounds, so that I can stay immersed in the game world.
Description¶
- Includes footsteps, jumping, spellcasting, taking damage, and death sounds.
- Sounds adjust based on terrain (e.g., grass, stone, water).
- Player grunts or reacts audibly when hit.
Test Cases¶
- Verify that footstep sounds change based on terrain type.
- Ensure that jumping, landing, and movement sounds play correctly.
- Confirm that damage sounds trigger upon taking a hit.
- Validate that death sounds play when the player is defeated.
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 98 to 49
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 49 to -47
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Luis Restituyo
- Estimated time set to 1:00 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 24 to 56
- Story Points set to 1
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #348
- Standalone PBI deleted (
Yes)
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