Actions
Task #278
closedUser Story #348: Player and Enemy Audio
Player Audio
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to hear movement and combat-related sounds, so that I can stay immersed in the game world.
Description¶
- Includes footsteps, jumping, spellcasting, taking damage, and death sounds.
- Sounds adjust based on terrain (e.g., grass, stone, water).
- Player grunts or reacts audibly when hit.
Test Cases¶
- Verify that footstep sounds change based on terrain type.
- Ensure that jumping, landing, and movement sounds play correctly.
- Confirm that damage sounds trigger upon taking a hit.
- Validate that death sounds play when the player is defeated.
Actions