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Task #278

closed

User Story #348: Player and Enemy Audio

Player Audio

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Category:
Player and Enemy Audio
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want to hear movement and combat-related sounds, so that I can stay immersed in the game world.

Description

  • Includes footsteps, jumping, spellcasting, taking damage, and death sounds.
  • Sounds adjust based on terrain (e.g., grass, stone, water).
  • Player grunts or reacts audibly when hit.

Test Cases

  • Verify that footstep sounds change based on terrain type.
  • Ensure that jumping, landing, and movement sounds play correctly.
  • Confirm that damage sounds trigger upon taking a hit.
  • Validate that death sounds play when the player is defeated.
Actions

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