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Task #279
openUser Story #348: Player and Enemy Audio
Magic Element Audio
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to hear unique sound effects for different spells, so that I can better distinguish elemental abilities.
Description¶
- Each element has distinct audio cues (e.g., crackling lightning, roaring fire, rushing water).
- Some spells have charged effects (e.g., a growing hum before a fireball explodes).
- Audio fades or changes based on spell impact or dissipation.
Test Cases¶
- Verify that each elemental spell has a distinct sound effect.
- Ensure that charged spells have increasing intensity before casting.
- Confirm that spell impact sounds change based on the target (e.g., rock vs. water).
- Validate that audio correctly fades out if a spell dissipates before hitting a target.
Actions