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Task #280
openUser Story #373: Player and Enemy Audio
Spells Audio
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
6:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to hear distinct sounds for spells so that I can receive proper feedback on my spell interactions.
- Spells have both a cast and impact sound
- different elements have different audio ques
Test Cases¶
- Verify that each weapon type has unique attack sounds.
- Ensure that impacts vary based on the target's material.
- Confirm that projectiles have distinct launch and impact sounds.
- Validate that blocking/parrying sounds trigger correctly.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #373
- Sprint changed from Product backlog to Beta Sprint
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Weapon Audio to Spells Audio
- Description updated (diff)
- Assignee set to Kenneth Schuetz
- Estimated time set to 6:00 h
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