Task #280
Updated by Kenneth Schuetz 3 months ago
## User Story As a **player**, I want to **hear distinct sounds for spells** melee and ranged attacks**, so that I can **receive proper feedback on my spell weapon interactions**. ## Description - Spells Includes **swipes, impacts, and parry sounds** for melee weapons. - Ranged weapons have both a cast **distinct projectile travel and impact sound hit sounds**. - different elements have different audio ques Attacks on **different materials (wood, metal, stone)** produce unique sounds. ## Test Cases * [ ] Verify that **each weapon type has unique attack sounds**. * [ ] Ensure that **impacts vary based on the target's material**. * [ ] Confirm that **projectiles have distinct launch and impact sounds**. * [ ] Validate that **blocking/parrying sounds trigger correctly**.