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Task #284

closed

User Story #344: Player and Enemy Animations

Player Animations

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Player and Enemy Animations
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
2:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want my character to have fluid animations for movement, combat, and interactions, so that I can experience smooth and immersive gameplay.

Description

  • The player has walking, running, dodging, spellcasting, and attack animations.
  • Getting hit triggers damage animations, while death animations vary based on the cause.
  • Animations should blend smoothly between different states.

Test Cases

  • Verify that movement animations transition smoothly between idle, running, and dodging.
  • Ensure that spellcasting animations match the elemental attack being used.
  • Confirm that getting hit plays the correct reaction animation.
  • Validate that death animations correctly trigger based on the type of defeat (normal, explosion, elemental effects, etc.).
Actions #1

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Product backlog to Alpha Sprint
  • Position changed from 104 to 51
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
  • Position changed from 51 to -49
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Position changed from -49 to 16
Actions #4

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 16 to 15
Actions #5

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 15 to 14
Actions #6

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 14 to 15
Actions #7

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 15 to 16
Actions #8

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 16 to 17
Actions #9

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 17 to 18
Actions #10

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 18 to 19
Actions #11

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 19 to 20
Actions #12

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 20 to 21
Actions #13

Updated by Kenneth Schuetz 3 months ago

  • Position changed from 21 to 22
Actions #14

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Karl Estabine
  • Estimated time set to 2:00 h
  • Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
  • Position changed from 22 to 58
  • Story Points set to 1
  • Difficulty changed from Hard to Low
Actions #15

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Parent task set to #344
  • Standalone PBI deleted (Yes)
Actions #16

Updated by Karl Estabine 3 months ago

  • Status changed from New to In Progress
Actions #17

Updated by Karl Estabine 3 months ago

  • Status changed from In Progress to Code Review
Actions #18

Updated by Kenneth Schuetz 3 months ago

  • Status changed from Code Review to Done
Actions

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