Actions
Task #286
closedUser Story #372: Player and Enemy Animations
Bomb Animations
Status:
Blocked
Priority:
Medium
Assignee:
Category:
Player and Enemy Animations
Target version:
Start date:
02/17/2025
Due date:
% Done:
0%
Estimated time:
Story Points:
Difficulty:
Medium
Blocked:
Yes
Sprint:
Description
User Story¶
As a player, I want Bomb enemies to have clear visual indicators before they explode, so that I can react in time and avoid taking damage.
Description¶
- Bombs have idle bouncing or floating animations.
- Before exploding, they visually grow in size, flash, or shake to warn the player.
- Explosion animations include particle effects and radius indicators.
Test Cases¶
- Verify that Bombs idle and move smoothly within their area.
- Ensure that Bombs change animation when preparing to explode.
- Confirm that explosion effects trigger properly upon detonation.
- Validate that player reactions (knockback, damage) align with the explosion timing.
Actions