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Task #289

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User Story #375: UI / Interface

Damage & Recovery Feedback

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
New
Priority:
Medium
Category:
UI / Interface
Target version:
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:

0%

Estimated time:
3:00 h
Story Points:
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, I want to see visual feedback when my health or mana changes, so that I can quickly react to incoming damage or resource depletion.

Description

  • When health or mana changes, the bar briefly flashes or pulses.
  • Damage causes a red flash, healing shows a green glow, and mana usage creates a blue ripple effect.

Test Cases

  • Verify that visual feedback correctly appears when taking damage.
  • Ensure that healing triggers a distinct animation different from damage.
  • Confirm that mana usage animations activate only when spells are cast.
  • Validate that feedback does not interfere with gameplay visibility
Actions #1

Updated by Karl Estabine 3 months ago

  • Position changed from 109 to 55
Actions #2

Updated by Kenneth Schuetz 3 months ago

  • Tracker changed from User Story to Task
  • Due date set to 02/23/2025
  • Parent task set to #375
  • Sprint changed from Product backlog to Beta Sprint
  • Standalone PBI deleted (Yes)
Actions #3

Updated by Kenneth Schuetz 3 months ago

  • Assignee set to Luis Restituyo
  • Estimated time set to 3:00 h
Actions

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