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Task #297
closedUser Story #337: UI / Interface
Loss Condition Clarity
Status:
Done
Priority:
High
Assignee:
Category:
UI / Interface (Extended)
Target version:
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:30 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to clearly understand when and why I lost, so that I can learn from my mistakes and improve.
Description¶
- When the player loses, a Game Over screen appears with a reason.
- Possible reasons include death, running out of time, or failing objectives.
- Some losses offer a retry option, while others require returning to a checkpoint.
Test Cases¶
Verify that the correct loss reason appears when failing.
Ensure that Game Over screens do not interrupt or crash the UI.
Confirm that retrying or respawning functions properly from loss conditions.
Validate that special loss cases (e.g., boss fights) have appropriate messaging.
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 117 to 59
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 59 to -57
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kevin Winters
- Estimated time set to 1:30 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 16 to 66
- Story Points set to 1
- Difficulty changed from Medium to Low
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #337
- Standalone PBI deleted (
Yes)
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