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Task #297

closed

User Story #337: UI / Interface

Loss Condition Clarity

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
UI / Interface (Extended)
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
1:30 h
Story Points:
1
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want to clearly understand when and why I lost, so that I can learn from my mistakes and improve.

Description

  • When the player loses, a Game Over screen appears with a reason.
  • Possible reasons include death, running out of time, or failing objectives.
  • Some losses offer a retry option, while others require returning to a checkpoint.

Test Cases

Verify that the correct loss reason appears when failing.
Ensure that Game Over screens do not interrupt or crash the UI.
Confirm that retrying or respawning functions properly from loss conditions.
Validate that special loss cases (e.g., boss fights) have appropriate messaging.

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