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Task #303
closedUser Story #343: Dialog System
Text Bubbles
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
1:30 h
Story Points:
1
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want NPCs and enemies to display text bubbles, so that I can read what they say in-game without opening menus.
Description¶
- Displays small pop-up text above characters for simple interactions.
- Used for quick NPC lines or enemy taunts.
- Disappears after a few seconds or when interacted with.
Test Cases¶
- Verify that text bubbles appear when an NPC or enemy speaks.
- Ensure that text disappears after the correct duration.
- Confirm that text bubbles do not overlap or block other UI elements.
- Validate that different font sizes work for readability.
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 123 to 62
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 62 to -60
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Luis Restituyo
- Priority changed from High to Medium
- Estimated time set to 1:30 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 13 to 69
- Story Points set to 1
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #343
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Done
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