Actions
Task #312
openUser Story #356: Visual Effects
Flamethrower (Particle Effect)v
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want Flamethrower spells to emit a continuous stream of fire, so that I can see the direction and intensity of my attack.
Description¶
- Fire particles flow forward continuously while casting.
- The fire stream widens or intensifies based on charge level.
- Objects ignite upon contact, leaving behind burning embers.
https://youtu.be/COd5kAKac0U?t=32
Test Cases¶
- Verify that Flamethrower particles animate smoothly without gaps.
- Ensure that scaling effects adjust based on spell power.
- Confirm that ignited objects remain visually on fire for a short duration.
- Validate that FPS performance remains stable when using sustained fire attacks.
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Due date set to 02/23/2025
- Parent task set to #356
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kenneth Schuetz
- Estimated time set to 1:00 h
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Beta Sprint
Actions