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Task #315
openUser Story #356: Visual Effects
Water (Particle Effect)
Start date:
02/17/2025
Due date:
02/23/2025 (about 3 months late)
% Done:
0%
Estimated time:
1:00 h
Story Points:
Difficulty:
Medium
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want Water-based spells to feel fluid and natural, so that I can see splashes, ripples, and mist effects when casting spells.
Description¶
- Water spells emit mist, droplets, and waves upon impact.
- Splashes create ripples when hitting surfaces.
- Some spells generate steam when colliding with fire-based effects.
Test Cases¶
- Verify that water particles animate realistically upon impact.
- Ensure that ripples expand outward naturally when hitting the ground.
- Confirm that water effects react properly with other elements (e.g., steam from fire).
- Validate that water droplets fade naturally instead of disappearing suddenly.
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