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Task #102
closedUser Story #339: Range / Magic Mechanics
Soaked (On Water)
Start date:
02/10/2025
Due date:
% Done:
0%
Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
No
Sprint:
Description
User Story¶
As a player, I want to drench enemies with water, so that they become more vulnerable to elemental interactions.
Description¶
- Targets affected by Soaked become wet, making them more susceptible to further elemental effects.
- Wind causes the target to freeze, stopping movement temporarily.
- Earth amplifies the slow effect, further reducing enemy mobility.
- Lightning deals high area damage, spreading the electric effect to nearby targets.
Test Cases¶
- Verify that Soaked applies a wet status effect to the target.
- Ensure that the visual representation of Soaked is clear (e.g., dripping water, wet shimmer effect).
- Confirm that Soaked does not deal damage directly but enhances other elemental interactions.
- Validate that combining Soaked with Wind causes freezing and immobilizes the target.
- Ensure that combining Soaked with Earth increases the slow effect.
- Confirm that combining Soaked with Lightning triggers high area damage and chains between nearby enemies.
- Check that Soaked expires after a set duration if no further elemental interaction occurs.
Updated by Kevin Winters 3 months ago
- Status changed from New to In Progress
PBI status auto updated to In Progress because at least one task wasn't on New status
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Selected for Sprint
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
Updated by Kenneth Schuetz 3 months ago
- Status changed from New to Selected for Sprint
PBI status auto updated to Selected for Sprint because at least one task wasn't on New status
Updated by Kenneth Schuetz 3 months ago
- Status changed from Selected for Sprint to New
PBI status auto updated to New because all tasks were on New status
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Loss condition and it is clear to the user when and how they lost to Pickups
Updated by Kenneth Schuetz 3 months ago
- Subject changed from Pickups to Soaked (On Water)
- Description updated (diff)
- Category set to Range / Magic Mechanics
- Priority changed from Medium to High
- Start date set to 02/10/2025
- Difficulty set to Medium
- Standalone PBI changed from No to Yes
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 10 to 7
Updated by Kenneth Schuetz 3 months ago
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 7 to -5
Updated by Kenneth Schuetz 3 months ago
- Assignee set to Kevin Winters
- Estimated time set to 0:30 h
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 61 to 7
- Story Points set to 0.5
Updated by Kenneth Schuetz 3 months ago
- Tracker changed from User Story to Task
- Parent task set to #339
- Standalone PBI deleted (
Yes)
Updated by Kenneth Schuetz 3 months ago
- Status changed from In Progress to Done
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