Task #156
closed
Added by Kenneth Schuetz 3 months ago.
Updated 3 months ago.
Category:
Range / Magic Moves
Description
User Story¶
As a player, I want to send out a large surge of water, so that I can knock back enemies and enhance elemental interactions.
Description¶
- Releases a wave of water that knocks back enemies.
-
Soaks targets, making them vulnerable to Lightning and Freeze.
-
Wind Interaction: Freezes enemies, immobilizing them.
-
Earth Interaction: Creates Mired, slowing enemies.
Test Cases¶
- Target version changed from Alpha to Beta
- Start date changed from 02/07/2025 to 02/17/2025
- Position changed from 25 to 26
- Subject changed from No warnings or errors in the code base For Beta Build to Game Feel
- Subject changed from Game Feel to Tidal Crash (Water)
- Description updated (diff)
- Category set to Range / Magic Moves
- Priority changed from Medium to High
- Target version changed from Beta to Alpha
- Start date changed from 02/17/2025 to 02/10/2025
- Difficulty set to Hard
- Standalone PBI changed from No to Yes
- Sprint changed from Product backlog to Alpha Sprint
- Position changed from 26 to 17
- Sprint changed from Alpha Sprint to Sprint Backlog (Alpha)
- Position changed from 17 to -15
- Position changed from -15 to 50
- Position changed from 50 to 49
- Position changed from 49 to 48
- Position changed from 48 to 49
- Position changed from 49 to 50
- Position changed from 50 to 51
- Assignee set to Kenneth Schuetz
- Priority changed from High to Medium
- Estimated time set to 1:30 h
- Story Points set to 1
- Sprint changed from Sprint Backlog (Alpha) to Alpha Sprint
- Position changed from 51 to 23
- Difficulty changed from Hard to Low
- Tracker changed from User Story to Task
- Parent task set to #345
- Standalone PBI deleted (
Yes)
- Status changed from New to In Progress
- Status changed from In Progress to Code Review
- Status changed from Code Review to Testing
- Status changed from Testing to Done
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