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Task #227

closed

User Story #355: Camera

Obstruction Avoidance Camera

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Camera
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
1:00 h
Story Points:
1
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want the camera to adjust when walls or obstacles block my view, so that I can always see my character clearly during gameplay.

Description

  • The camera automatically adjusts position or transparency to prevent walls from blocking visibility.
  • Walls or large objects may become semi-transparent when they obstruct the player's view.
  • The camera shifts slightly instead of clipping into objects.

Test Cases

  • Verify that the camera does not clip through walls or objects.
  • Ensure that walls/objects become semi-transparent when they block the player's view (if applicable).
  • Confirm that the camera smoothly adjusts position instead of making sudden movements.
  • Validate that camera shifts do not interfere with gameplay or cause disorientation.
  • Check that camera adjustments reset when the obstruction is cleared.
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