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Task #82

closed

User Story #333: Player Actions / Interactivity

Chaining Spells (Combo System)

Added by Kevin Winters 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Player Actions / Interactivity
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
6:00 h
Story Points:
2
Difficulty:
Medium
Blocked:
No

Description

User Story

As a player, i want to chain multiple spells together, so that I can create powerful combinations and deal more damage.

Description

  • Players can link spells to enhance effects (e.g. freezing an enemy and then shattering them with lightning)
  • Some spell combinations create unique effects (e.g. fire + earth = lava).
  • Timing is crucial for effective chaining.

Test Cases

  • Verify that players can cast one spell followed by another within a time window.
  • Ensure that valid spell combinations trigger the expected effect.
  • Confirm that chained spells consume the correct amount of mana.
  • Validate that enemies react properly to chained spell effects.
  • Ensure that incorrect spell combinations do not trigger unintended effects.
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