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Task #98

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User Story #339: Range / Magic Mechanics

Burning (On Fire)

Added by Kenneth Schuetz 3 months ago. Updated 3 months ago.

Status:
Done
Priority:
High
Assignee:
Category:
Range / Magic Mechanics
Target version:
Start date:
02/10/2025
Due date:
% Done:

0%

Estimated time:
0:30 h
Story Points:
0.5
Difficulty:
Low
Blocked:
No

Description

User Story

As a player, I want to set enemies on fire, so that they take damage over time and interact with other elements for advanced effects.

Description

  • Targets affected by Burning take damage over time.
  • Wind extends the duration of the fire effect.
  • Lightning causes an area explosion, applying both damage and a burning debuff to nearby enemies.
  • Earth increases the intensity of the fire, dealing stronger damage over time.
  • Fire naturally burns out after a set duration, but effects may stack.

Test Cases

  • Verify that Burning applies a damage-over-time effect when triggered.
  • Ensure that Burning has a visual effect (e.g., flames on the target).
  • Confirm that Burning expires after the correct duration.
  • Validate that combining Burning with Wind increases its duration.
  • Ensure that combining Burning with Lightning creates an explosion that applies fire damage to nearby targets.
  • Confirm that combining Burning with Earth increases fire damage over time.
  • Check that Burning does not apply to fire-immune enemies (if applicable).
Actions

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